dparm
06-26-2006, 10:41 AM
.theprodukkt (http://produkkt.abraxas-medien.de/home)
That's right, a fully-3D first-person shooter that is 97kb. How do they make the game so small? The content is all procedurally-generated, meaning the game content is generated on the fly.
It has fairly low system requirements, too. Most computers made in the past 4 years can probably handle it.
More info (http://en.wikipedia.org/wiki/.kkrieger)
For those of you following upcoming games, SPORE (http://en.wikipedia.org/wiki/Spore_%28video_game%29) will use this technique.
That's right, a fully-3D first-person shooter that is 97kb. How do they make the game so small? The content is all procedurally-generated, meaning the game content is generated on the fly.
It has fairly low system requirements, too. Most computers made in the past 4 years can probably handle it.
More info (http://en.wikipedia.org/wiki/.kkrieger)
For those of you following upcoming games, SPORE (http://en.wikipedia.org/wiki/Spore_%28video_game%29) will use this technique.